Tagged: Beast Busters: Second Nightmare

Codebits VI was truly an amazing experience! Everything was organized to the most tiny detail, the audience was great, interested in learning and sharing they knowledge. I met some of the most brilliant techie minds both from Portugal and abroad. So in the end, although very, very tired I was very, very happy and with a sense “mission accomplished”!

The Arcade Man space was located at the Hardware Den next to my “partners in crime” of Artica, that developed the most amazing remote control car that you could drive with one of my arcade machines, the Sega Rally one. Next to us, was also:
Altlab – http://altlab.org/
InMotion – http://inmotion.pt
Eric de Bruijn from Ultimaker 3D printers – https://codebits.eu/erik

the coolest inventor ever, Mitch Altman – https://codebits.eu/intra/s/user/762 

and last but defenitly not least Rob Bishop from the Raspberry Pi Foundation – https://codebits.eu/RobBishop
As I said before it was the most amazing experience and I can’t thank Celso Martinho enough for the challenge and trust. He really is a believer and I dare to say we made a bit of history at Codebits VI when we joined forces with The Raspberry Pi Foundation and built an arcade machine with a modern twist: using a Raspberry Pi computer on the 15 Hrtz arcade  monitor (HDMI->VGA (31Khz)->RGB/S(15Khz)! So thank you Rob Bishop for helping us out!
But I can’t end this post without thanking all of you Codebits geeks for having my “Arcade Fix” badge and of course Rafael Pereira who became a surprisingly awesome helper!
I hope to see you all next year and beware … some really wacky things are on their way 😀
[cincopa AYNA7B7-dl7Q]

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I always enjoyed House of the Dead and this was the opportunity to have something very similar. The arcade was  working perfectly and just needed some maintenance.

Beast Busters: Second Nightmare is a rail shooter arcade game released by SNK in 1989 and ported to the Commodore Amiga and the Atari ST in 1990.

This is a Hyper NeoGeo 64 bit Hardware system that features cartridge based software, 29″ Wells-Gardner Monitor , built-in speaker for realistic sound and vibrator motor for recoil feedback for added realism.

For those of you who don’t know it, here’s  a video with the gameplay… House of the Dead is House of the Dead …: P

Update: Later I ended up selling this arcade because I needed space in my garage. But… it’s in good hands: P

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